Canvas is Wavemaker’s visual editing surface. Where chat is conversational, Canvas is spatial: every scene, image, clip, and audio asset in your video appears as a node in a live graph, connected by lineage — you can see exactly which image seeded which clip, and act on any single node.
Open it at /canvas, or from any chat session via the Canvas button. Chat and Canvas are two views of the same session — switch freely; your history, versions, and assets follow.
What you see
- Scene nodes — each scene with its current frame, clip, duration, and status.
- Asset lineage — generated images connect to the clips they seeded; subject references connect to the scenes that use them.
- Live progress — during generation, nodes appear and update in real time as the pipeline works.
- The assembly strip — the ordered timeline of scenes composing the final video.
Per-node actions
Right where the work is:
- Regenerate image — re-roll a scene’s still (with or without cascading into a new clip).
- Re-animate — keep the current image, regenerate only the motion.
- Swap clip — replace a scene’s video with another take or an upload.
- Extend clip — add seconds seamlessly from the last frame.
- Edit clip — targeted fix (artifacts, lighting) without a full regeneration.
- Re-voice / re-dub — audio-layer changes on a scene.
- Remove / reorder scenes, change transitions — structural edits applied deterministically.
- Scoped chat — open a mini-chat on one node (“make this scene warmer”) that edits just that scene.
Actions queue safely: if a generation is running, your edits wait and apply in order when it completes — nothing collides.
Step-by-step production
Canvas pairs well with step-by-step mode: generation pauses after planning so you can inspect the storyboard as nodes, prune or reorder scenes, then continue. You approve each phase before credits are spent on the next.
When Canvas beats chat
- Surgical work on one scene among many.
- Comparing takes side-by-side before choosing.
- Understanding why something looks the way it does (follow the lineage from reference → image → clip).
- Queueing several small edits at once.
For everything else — creative direction, big-picture changes, “make it feel more premium” — chat remains the faster tool. Use both.